Go down into the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Munchkin is the dungeon experience . . . with none of that stupid roleplaying stuff. Million copies sold worldwide!
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This coming weekend, we have teams going to PAX Prime in Seattle and DragonCon in Atlanta. The crew at PAX will be in our usual spot, the "corral" under the escalators. The DragonCon team will be working with Adventure Retail, as usual. I won't be at either one; I'm taking this Labor Day weekend off for a change. But if you're at one of those shows, come by and say howdy to the folks who are there!
Meta-rule for all of 2014: if you are playing Munchkin Apocalypse, or a blended game that includes Apocalypse cards, you may use the 2014 Silver Piece to Open or Close a Seal, your choice. Give the Silver Piece to the next player to successfully Run Away from a monster. As usual in Apocalypse, this rule cannot be used to reverse the opening of the Seventh Seal.
In any variety of Munchkin, including Munchkin Quest, you may "spend" the 2014 Silver Piece to block the use of any other promotional or accessory item (defined, in this case, as anything that has a Munchkin/MQ rule but is not a Munchkin/MQ card). You can even use your Silver Piece to block the use of another Silver Piece, of this or any year. Exception #1: If the use of the item requires its destruction or consumption, you cannot block its use once that destruction or consumption has begun. Exception #2: You cannot prevent the use of a Boon from the Munchkin Level Counter app.
Give the Silver Piece to the player whose plans you have just thwarted. He keeps the coin and cannot use the item he was trying to use for the rest of that game.
You may only use one Munchkin coin per game unless a rule says otherwise. This one does not.