Go down into the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Munchkin is the dungeon experience . . . with none of that stupid roleplaying stuff. Millions of copies sold worldwide!
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Randy Scheunemann and I hop on a plane today to fly to Los Angeles, where we hop on a much bigger plane for a much longer flight to Melbourne, Australia. We'll be manning the SJ Games booth at PAX Australia. It's my first time in Australia and SJ Games' first time attending PAX Australia, so we expect to learn a lot, meet a lot of new people, and generally have a great time!
Despite the lyrics to the song whose title I stole, I do know when I'll be back again -- next Monday afternoon. Devin and the rest of Team Munchkin will be holding down the fort in my absence, and probably getting a lot of work done without my interference.
Meta-rule for all of 2014: if you are playing Munchkin Apocalypse, or a blended game that includes Apocalypse cards, you may use the 2014 Silver Piece to Open or Close a Seal, your choice. Give the Silver Piece to the next player to successfully Run Away from a monster. As usual in Apocalypse, this rule cannot be used to reverse the opening of the Seventh Seal.
You may use the 2014 Silver Piece in any game of Munchkin or Munchkin Quest to make yourself Undead for one combat, unless you are fighting for the win. This means that you can add Undead monsters to your side of the fight, but it also means that any player who has cards or abilities usable against Undead can use them against you. After the combat, win or lose, give the Silver Piece to the lowest-Level player (other than yourself, if you are the lowest).
You may only use one Munchkin coin per game unless a rule says otherwise. This one does not.